The Professor cards

NameImageRarityTypeCostDescription
Blue NeutralizerSpecialSkill0Gain 6 (9) Block. When added to professor:Synthesis, play a copy of this card. Exhaust.
Green NeutralizerSpecialSkill0Draw 2 (3) cards. When added to professor:Synthesis, play a copy of this card. Exhaust.
Red NeutralizerSpecialAttack0Deal 8 (12) damage. When added to professor:Synthesis, play a copy of this card. Exhaust.
Yellow NeutralizerSpecialSkill0Gain [E] ([E]). When added to professor:Synthesis, play a copy of this card. Exhaust.
CatchBasicSkill0Apply 1 (2) Vulnerable.
DefendBasicSkill1Gain 5 (8) Block.
Emerald BandBasicSkill0Upgrade 1 (2) random card(s) in your hand.
StrikeBasicAttack1Deal 6 (9) damage.
BombSpecialAttack1Deal 8 (11) (+3 per [Professor:FireIcon] ) damage. Deal 6 (8) (+2 per [Professor:BoltIcon] ) damage to ALL enemies.
Crystal Ice BombSpecialAttack1Deal 10 (12) (+4 per [Professor:IceIcon] ) damage and apply 1 (2)(+1 per [Professor:WindIcon] ) Weak to ALL enemies.
Dark Night TreasureSpecialSkill1Kill ALL enemies with 20 (25) (+5 per [Professor:IceIcon] ) or less HP.
Dawn GrimoireSpecialAttack1Deal 8 (11) (+3 per [Professor:FireIcon] ) damage and heal 3 (4) (+1 per [Professor:BoltIcon] ) HP for each enemy in combat. Exhaust.
Elysium HarpSpecialSkill1Gain 7 (9) (+3 per [Professor:WindIcon] )Block. Draw 4 (5) cards. Discard all cards drawn this way that do not cost 0.
Laute PlajigSpecialAttack2Deal 15 (+5 per [Professor:BoltIcon] ) damage. Deals 2 (3) additional damage for each card in your hand.
LuftSpecialSkill1Draw 2 (3) (+1 per [Professor:WindIcon] ) cards and Upgrade them for the rest of combat.
N/ASpecialAttack6Deal 50 (70) damage to ALL enemies. Costs 1 less for each professor:Element you add 2 or more of.
Ancient UniCommonSkill1professor:Infuse "Deal 6 (9) damage" into a card.
Arbor IvyCommonSkill1Gain 8 (11) Block. Draw 1 card. Discard 1 card.
Black MuckCommonSkill1Apply 3 professor:Unstable. professor:Spectrumize 1 card at random (not at random).
Breezy BlueprintCommonSkill0Draw 1 (2) card(s). professor:Synthesize a professor:Luft. Requires 2 cards.
Clean WaterCommonSkill0Retain. Gain 5 (8) Block. Discard 1 card.
Dark CrystalCommonAttack2Deal 6 (8) damage twice. Apply 3 professor:Unstable.
Dragon BoneCommonAttack0Deal 6 (9) damage. Ignores Block.
Dream FlowerCommonSkill2Gain 12 Block. Next turn, gain [E] ([E]).
EicheCommonSkill1Gain 5 (7) Block. professor:Infuse "Gain 3 (4) Block" into a card.
Ember StoneCommonAttack1Deal 7 (10) damage. If the enemy has Vulnerable, deal 7 (10) damage again.
Explosive BlueprintCommonSkill1(Retain.)Draw 1 card. professor:Synthesize a professor:Bomb. Requires 2 cards.
Flaming Black SandCommonAttack1Deal 8 damage. If an adjacent card is professor:Fire, gain [E] [E] ([E]) and Exhaust.
Giant ClawsCommonAttack1Deal 6 (8) damage. Increase the damage of ALL Claw cards by 4 (5) this combat.
Old ScrollCommonSkill1Move the 2 (3) most recent cards from your discard pile into your hand. Exhaust.
Small CrystalsCommonAttack0Deal 3 damage to a random enemy 2 (3) times.
Taboo DropCommonAttack2Gain 7 (10) Block. Deal 7 (10) damage to ALL enemies.
UniCommonAttack0Deal 4 (6) damage. Apply 1 (2) Weak.
Wind ShoesCommonSkill1Gain 6 (9) Block. Draw 1 card. Next turn, draw 1 additional card.
Abyss BoltUncommonAttackUnplayable. Retain. Whenever this card enters your discard pile, deal 14 (18) damage to ALL enemies.
Air DropUncommonSkill1Choose 1 of 3 (Upgraded) professor:Synthesis cards to add into your hand. It costs 0 this turn. Exhaust.
AmalgamUncommonAttack0Deal 7 (10) damage. professor:Spectrumize the next card you play this turn.
Amber OilUncommonPower1Whenever you draw an Unplayable card, deal 6 (10) damage to ALL enemies.
Ancient SolutionUncommonSkill1 (0)professor:Spectrumize 1 card. Gain [E] equal to its cost.
Black WaterUncommonPower1 (0)Whenever you apply Weak or Vulnerable to an enemy, also apply 1 professor:Unstable.
Crystallized BlueprintUncommonSkill1 (0)Draw 1 card. professor:Synthesize a professor:Crystal_Ice_Bomb. Requires 2 cards.
Demon ClawsUncommonAttack2Deal 5 (7) damage twice. The next Attack you play costs 0.
Dream PowderUncommonSkillUnplayable. Ethereal. When you draw this card, professor:Infuse "Deal 4 (6) damage" into 2 random cards.
Dusk PowderUncommonSkill1 (0)professor:Infuse "Apply 2 professor:Unstable" into a card. Exhaust.
Emperor UniUncommonAttack1Deal 4 (6) damage to ALL enemies. professor:Infuse "Deal 4 (6) damage to ALL enemies" into a card.
Ethereal StoneUncommonSkill0Put a Void on top of your draw pile. Draw 3 (4) cards.
Fire EssenceUncommonPower2Whenever an Attack deals unblocked damage, deal 2 (3) damage to ALL enemies.
FragileUncommonSkill1professor:Infuse "Gain 5 Block" into 2 (3) cards. Exhaust.
Gold UniUncommonAttack3Deal 24 (32) damage. If this kills an enemy, draw 2 cards. They cost 0 this turn.
Holy Arbor BranchUncommonSkill2Retain. Gain 12 (16) Block. While in hand, Retain adjacent cards.
Ice EssenceUncommonPower1Whenever you gain Block from a card, also gain 2 (3) Block next turn.
IngotUncommonAttack2Deal 10 damage. Apply 1 (2) Weak. Apply 1 (2) Vulnerable. Ignores Block.
Lightning EssenceUncommonPower1Attacks that cost 0 deal 3 (4) additional damage.
Lightning SandUncommonAttack5Retain. Deal 5 (7) damage to a random enemy 4 times. When Retained, lower its cost by 1 this combat.
LiquifierUncommonSkill1Draw 3 (4) cards. professor:Spectrumize all Curse and Status cards in your hand. Exhaust.
Magma PowderUncommonSkill0Gain [E] [E] ([E]). Add a Burn into your discard pile.
Mana LanternUncommonSkillUnplayable. Ethereal. When you draw this card, gain [E] ([E]).
Mana-Eater BranchUncommonAttackXDeal 10 (13) damage to a random enemy X times.
Medicinal MossUncommonSkill1Gain 7 (10) Block. Remove 1 of your debuffs.
Mist LiquidUncommonPower1(Innate.)At the end of your turn, gain 1 Block for each card in your hand.
Peaceful BlueprintUncommonSkill1Ethereal. Draw 1 (2) card(s). professor:Synthesize an professor:Elysium_Harp. Requires 2 cards.
Polishing PowderUncommonSkill3 (2)Reduce the cost of all cards in your hand by 1 this turn. Exhaust.
Rainbow NeutralizerUncommonAttack2(Retain.)Deal 5 damage. professor:Spectrumize this card.
Rotwood MiasmaUncommonSkill1Apply 2 (3) professor:Unstable and Weak to ALL enemies. Exhaust.
Saint's DiamondUncommonSkill2Gain 15 (20) Block. When added to professor:Synthesis, reduce this card's cost by 1 this combat.
Shocking BlueprintUncommonSkill1 (0)Draw 2 cards. professor:Synthesize a professor:Laute_Plajig. Requires 2 cards.
Torch GrassUncommonAttack1Deal 8 (10) damage. Put 2 (3) cards from your discard pile into your hand. Exhaust.
Water UniUncommonSkill1Retain. Gain 6 (8) Block. While held, deal 2 (3) damage back whenever you are attacked.
Wind EssenceUncommonPower1(Innate.)Whenever you professor:Infuse a card, draw 1 card.
Ancient Blue WaterRareSkill2professor:Spectrumize your hand. Gain 5 (7) Block for each card professor:Spectrumized. Exhaust
Astronomical ClockRarePower2 (1)Receive 50% less damage from Attacks while professor:Synthesis is prepared.
Aurora EssenceRarePower2 (1)Whenever a card is created during combat, professor:Masterwork it and Upgrade it.
Enigmatic BlueprintRareSkill1Draw 2 (3) cards. professor:Synthesize an professor:N/A. Requires 6 cards.
Eternal FireRareAttack1Deal 10 damage. There is no escape from this card. Attempts increase its damage by 5 (7).
Forbidden ElixirRareSkill1Apply 3 (5) professor:Unstable. Attacks against this enemy hit ALL enemies this turn.
Grim BlueprintRareSkill1Draw 1 (2) card(s). professor:Synthesize a professor:Dawn_Grimoire. Requires 3 cards.
Heroic SpiritRareSkillUnplayable. Ethereal. (not Ethereal.)NL While in hand, draw 1 card whenever you spend Energy.
Lunar DropRareSkillUnplayable. Retain. When used in professor:Synthesis, it creates 1 additional card (, and the created cards are Upgraded).
Lunatic DebonyalRarePower2Whenever a card is Exhausted, deal 3 (5) damage to ALL enemies.
Mysterious BroomRareSkillXExhaust up to X cards in your hand. If X is 4 (3) or more, take an extra turn after this one and Exhaust this.
Old Magic TomeRareSkill2professor:Masterwork a card and Upgrade it 3 (4) times for the rest of combat. Exhaust.
Philosopher's FormRarePower3Ethereal. (not Ethereal.) You may play a card you do not have the Energy for once per turn.
Requiem FlowerRareSkill1 (0)Choose an Attack or Power you have played. Add a copy of it into your hand. Exhaust.
SeptrinRarePower1 (0)Whenever a professor:non-Neutralizer card is Exhausted, professor:Spectrumize it.
Transport CannonRareAttack2Discard your hand. Deal 7 (10) damage for each card discarded.
Vorpal BlueprintRareSkill1 (0)Draw 1 card. professor:Synthesize a professor:Dark_Night_Treasure. Requires 2 cards.
Vortex SandRareSkillXDraw X (+ !M!) cards. They cost 0 this turn. Exhaust.

The Professor relics

NameImageTierPoolDescriptionFlavor
Memoria BraceletStarterMedium_ruby_colorAt the start of each combat, professor:Infuse "Deal 5 damage" into a random card in your hand.The bracelet made as a symbol of affection. It was designed with fashion in mind more than practical use.
Uni CharmCommonMedium_ruby_colorThe first time you are attacked each combat, deal 8 damage to ALL enemies.People always comment how creepily real it looks, which makes sense because it's made with an actual Uni.
Focus GlassUncommonMedium_ruby_colorEvery time you play 3Attacks in a single turn, your next Attack deals 50% more damage.Wearing these will reveal enemy weaknesses. The design is not very good, making them somewhat difficult to use.
Baron's CrownRareMedium_ruby_colorOn pickup, choose a card. professor:Masterwork it and Upgrade it.Wearing this crown will make anyone look more important.
Locket of DevotionBossMedium_ruby_colorReplaces Memoria Bracelet. At the start of each turn, professor:Infuse "Deal 5 damage" into a random card in your hand.If you place a photo of someone you want to protect inside, it will allow you to shoulder their hardships.

The Professor potions

NameImageRarityDescription
Taboo PotionUncommonEnemy deals 8 less damage with Attacks this turn
Limit BreakerRareMasterwork and Upgrade all cards in your hand.

The Professor keywords

NameDescription
ElementsFire [Professor:FireIcon] , Ice [Professor:IceIcon] , Bolt [Professor:BoltIcon] , and Wind [Professor:WindIcon] .
BombDeals both single target and multi target damage. Scales with [Professor:FireIcon] and [Professor:BoltIcon] .
BracedYour next Block gaining card gains additional Block.
BurnBurning creatures take damage at the start of their turn.
CatalystWhen added to Synthesis, trigger an extra effect.
Creation?
Crystal Ice BombDeals multi target damage and applies Weak. Scales with [Professor:IceIcon] and [Professor:WindIcon] .
Dark Night TreasureKills all enemies below a certain HP. Scales with [Professor:IceIcon] .
Dawn GrimoireDeals multi target damage and heals. Scales with [Professor:FireIcon] and [Professor:BoltIcon] .
UnstableUnstable creatures take more damage from Attacks. Each turn, Unstable is reduced by 1.
Elysium HarpGrants Block when entering your hand. Scales with [Professor:WindIcon] .
Explosive UniSynthesis Benefits: Deals +2 damage per [Professor:FireIcon] . Apply +1Stagger per [Professor:IceIcon] .
ExposedExposed creatures take more damage from Attacks this turn.
GatherChoose 1 of 3 random cards to add into your hand.
InfuseAdd an extra effect onto a card this combat.
Laute PlajigDeals damage related to cards in hand. Scales with [Professor:BoltIcon] .
LuftDraws and Upgrades cards. Scales with [Professor:WindIcon] .
MasterpieceA Masterpiece can be upgraded any number of times.
N/ADeals multi target damage. Costs 1 less for each Element you add 2 or more of.
NeutralizerNeutralizers are 0 cost cards which do not consume Valency during Synthesis.
SpectrumizeA Spectrumized card is Exhausted and is replaced with Neutralizers matching its Elements.
PhasedPhased creatures take more damage from Attacks.
PrecipitateIf this card is used to perform Synthesis, add the following card to your hand.
ReactantWhen added to Synthesis, draw a card.
Recipe?
StaggeredStaggered creatures deal less damage with Attacks this turn.
SynthesisRemove X cards from your hand, contributing their Elements towards Transforming this card. Next turn, add the transformed card into your hand and discard the chosen cards.
Thorny EmbraceDeals damage to enemies that intend to attack. Scales with [Professor:WindIcon] .
UnlockUnlocked cards can be upgraded any number of times.
ValencyThe number of cards you must contribute to Synthesis.

The Professor creatures

NameImageTypeHP
the ProfessorPlayer59-65