Name | Image | Rarity | Type | Cost | Description |
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Blue Neutralizer | | Special | Skill | 0 | Gain 6 (9) Block. When added to professor:Synthesis, play a copy of this card. Exhaust. |
Green Neutralizer | | Special | Skill | 0 | Draw 2 (3) cards. When added to professor:Synthesis, play a copy of this card. Exhaust. |
Red Neutralizer | | Special | Attack | 0 | Deal 8 (12) damage. When added to professor:Synthesis, play a copy of this card. Exhaust. |
Yellow Neutralizer | | Special | Skill | 0 | Gain [E] ([E]). When added to professor:Synthesis, play a copy of this card. Exhaust. |
Catch | | Basic | Skill | 0 | Apply 1 (2) Vulnerable. |
Defend | | Basic | Skill | 1 | Gain 5 (8) Block. |
Emerald Band | | Basic | Skill | 0 | Upgrade 1 (2) random card(s) in your hand. |
Strike | | Basic | Attack | 1 | Deal 6 (9) damage. |
Bomb | | Special | Attack | 1 | Deal 8 (11) (+3 per [Professor:FireIcon] ) damage. Deal 6 (8) (+2 per [Professor:BoltIcon] ) damage to ALL enemies. |
Crystal Ice Bomb | | Special | Attack | 1 | Deal 10 (12) (+4 per [Professor:IceIcon] ) damage and apply 1 (2)(+1 per [Professor:WindIcon] ) Weak to ALL enemies. |
Dark Night Treasure | | Special | Skill | 1 | Kill ALL enemies with 20 (25) (+5 per [Professor:IceIcon] ) or less HP. |
Dawn Grimoire | | Special | Attack | 1 | Deal 8 (11) (+3 per [Professor:FireIcon] ) damage and heal 3 (4) (+1 per [Professor:BoltIcon] ) HP for each enemy in combat. Exhaust. |
Elysium Harp | | Special | Skill | 1 | Gain 7 (9) (+3 per [Professor:WindIcon] )Block. Draw 4 (5) cards. Discard all cards drawn this way that do not cost 0. |
Laute Plajig | | Special | Attack | 2 | Deal 15 (+5 per [Professor:BoltIcon] ) damage. Deals 2 (3) additional damage for each card in your hand. |
Luft | | Special | Skill | 1 | Draw 2 (3) (+1 per [Professor:WindIcon] ) cards and Upgrade them for the rest of combat. |
N/A | | Special | Attack | 6 | Deal 50 (70) damage to ALL enemies. Costs 1 less for each professor:Element you add 2 or more of. |
Ancient Uni | | Common | Skill | 1 | professor:Infuse "Deal 6 (9) damage" into a card. |
Arbor Ivy | | Common | Skill | 1 | Gain 8 (11) Block. Draw 1 card. Discard 1 card. |
Black Muck | | Common | Skill | 1 | Apply 3 professor:Unstable. professor:Spectrumize 1 card at random (not at random). |
Breezy Blueprint | | Common | Skill | 0 | Draw 1 (2) card(s). professor:Synthesize a professor:Luft. Requires 2 cards. |
Clean Water | | Common | Skill | 0 | Retain. Gain 5 (8) Block. Discard 1 card. |
Dark Crystal | | Common | Attack | 2 | Deal 6 (8) damage twice. Apply 3 professor:Unstable. |
Dragon Bone | | Common | Attack | 0 | Deal 6 (9) damage. Ignores Block. |
Dream Flower | | Common | Skill | 2 | Gain 12 Block. Next turn, gain [E] ([E]). |
Eiche | | Common | Skill | 1 | Gain 5 (7) Block. professor:Infuse "Gain 3 (4) Block" into a card. |
Ember Stone | | Common | Attack | 1 | Deal 7 (10) damage. If the enemy has Vulnerable, deal 7 (10) damage again. |
Explosive Blueprint | | Common | Skill | 1 | (Retain.)Draw 1 card. professor:Synthesize a professor:Bomb. Requires 2 cards. |
Flaming Black Sand | | Common | Attack | 1 | Deal 8 damage. If an adjacent card is professor:Fire, gain [E] [E] ([E]) and Exhaust. |
Giant Claws | | Common | Attack | 1 | Deal 6 (8) damage. Increase the damage of ALL Claw cards by 4 (5) this combat. |
Old Scroll | | Common | Skill | 1 | Move the 2 (3) most recent cards from your discard pile into your hand. Exhaust. |
Small Crystals | | Common | Attack | 0 | Deal 3 damage to a random enemy 2 (3) times. |
Taboo Drop | | Common | Attack | 2 | Gain 7 (10) Block. Deal 7 (10) damage to ALL enemies. |
Uni | | Common | Attack | 0 | Deal 4 (6) damage. Apply 1 (2) Weak. |
Wind Shoes | | Common | Skill | 1 | Gain 6 (9) Block. Draw 1 card. Next turn, draw 1 additional card. |
Abyss Bolt | | Uncommon | Attack | | Unplayable. Retain. Whenever this card enters your discard pile, deal 14 (18) damage to ALL enemies. |
Air Drop | | Uncommon | Skill | 1 | Choose 1 of 3 (Upgraded) professor:Synthesis cards to add into your hand. It costs 0 this turn. Exhaust. |
Amalgam | | Uncommon | Attack | 0 | Deal 7 (10) damage. professor:Spectrumize the next card you play this turn. |
Amber Oil | | Uncommon | Power | 1 | Whenever you draw an Unplayable card, deal 6 (10) damage to ALL enemies. |
Ancient Solution | | Uncommon | Skill | 1 (0) | professor:Spectrumize 1 card. Gain [E] equal to its cost. |
Black Water | | Uncommon | Power | 1 (0) | Whenever you apply Weak or Vulnerable to an enemy, also apply 1 professor:Unstable. |
Crystallized Blueprint | | Uncommon | Skill | 1 (0) | Draw 1 card. professor:Synthesize a professor:Crystal_Ice_Bomb. Requires 2 cards. |
Demon Claws | | Uncommon | Attack | 2 | Deal 5 (7) damage twice. The next Attack you play costs 0. |
Dream Powder | | Uncommon | Skill | | Unplayable. Ethereal. When you draw this card, professor:Infuse "Deal 4 (6) damage" into 2 random cards. |
Dusk Powder | | Uncommon | Skill | 1 (0) | professor:Infuse "Apply 2 professor:Unstable" into a card. Exhaust. |
Emperor Uni | | Uncommon | Attack | 1 | Deal 4 (6) damage to ALL enemies. professor:Infuse "Deal 4 (6) damage to ALL enemies" into a card. |
Ethereal Stone | | Uncommon | Skill | 0 | Put a Void on top of your draw pile. Draw 3 (4) cards. |
Fire Essence | | Uncommon | Power | 2 | Whenever an Attack deals unblocked damage, deal 2 (3) damage to ALL enemies. |
Fragile | | Uncommon | Skill | 1 | professor:Infuse "Gain 5 Block" into 2 (3) cards. Exhaust. |
Gold Uni | | Uncommon | Attack | 3 | Deal 24 (32) damage. If this kills an enemy, draw 2 cards. They cost 0 this turn. |
Holy Arbor Branch | | Uncommon | Skill | 2 | Retain. Gain 12 (16) Block. While in hand, Retain adjacent cards. |
Ice Essence | | Uncommon | Power | 1 | Whenever you gain Block from a card, also gain 2 (3) Block next turn. |
Ingot | | Uncommon | Attack | 2 | Deal 10 damage. Apply 1 (2) Weak. Apply 1 (2) Vulnerable. Ignores Block. |
Lightning Essence | | Uncommon | Power | 1 | Attacks that cost 0 deal 3 (4) additional damage. |
Lightning Sand | | Uncommon | Attack | 5 | Retain. Deal 5 (7) damage to a random enemy 4 times. When Retained, lower its cost by 1 this combat. |
Liquifier | | Uncommon | Skill | 1 | Draw 3 (4) cards. professor:Spectrumize all Curse and Status cards in your hand. Exhaust. |
Magma Powder | | Uncommon | Skill | 0 | Gain [E] [E] ([E]). Add a Burn into your discard pile. |
Mana Lantern | | Uncommon | Skill | | Unplayable. Ethereal. When you draw this card, gain [E] ([E]). |
Mana-Eater Branch | | Uncommon | Attack | X | Deal 10 (13) damage to a random enemy X times. |
Medicinal Moss | | Uncommon | Skill | 1 | Gain 7 (10) Block. Remove 1 of your debuffs. |
Mist Liquid | | Uncommon | Power | 1 | (Innate.)At the end of your turn, gain 1 Block for each card in your hand. |
Peaceful Blueprint | | Uncommon | Skill | 1 | Ethereal. Draw 1 (2) card(s). professor:Synthesize an professor:Elysium_Harp. Requires 2 cards. |
Polishing Powder | | Uncommon | Skill | 3 (2) | Reduce the cost of all cards in your hand by 1 this turn. Exhaust. |
Rainbow Neutralizer | | Uncommon | Attack | 2 | (Retain.)Deal 5 damage. professor:Spectrumize this card. |
Rotwood Miasma | | Uncommon | Skill | 1 | Apply 2 (3) professor:Unstable and Weak to ALL enemies. Exhaust. |
Saint's Diamond | | Uncommon | Skill | 2 | Gain 15 (20) Block. When added to professor:Synthesis, reduce this card's cost by 1 this combat. |
Shocking Blueprint | | Uncommon | Skill | 1 (0) | Draw 2 cards. professor:Synthesize a professor:Laute_Plajig. Requires 2 cards. |
Torch Grass | | Uncommon | Attack | 1 | Deal 8 (10) damage. Put 2 (3) cards from your discard pile into your hand. Exhaust. |
Water Uni | | Uncommon | Skill | 1 | Retain. Gain 6 (8) Block. While held, deal 2 (3) damage back whenever you are attacked. |
Wind Essence | | Uncommon | Power | 1 | (Innate.)Whenever you professor:Infuse a card, draw 1 card. |
Ancient Blue Water | | Rare | Skill | 2 | professor:Spectrumize your hand. Gain 5 (7) Block for each card professor:Spectrumized. Exhaust |
Astronomical Clock | | Rare | Power | 2 (1) | Receive 50% less damage from Attacks while professor:Synthesis is prepared. |
Aurora Essence | | Rare | Power | 2 (1) | Whenever a card is created during combat, professor:Masterwork it and Upgrade it. |
Enigmatic Blueprint | | Rare | Skill | 1 | Draw 2 (3) cards. professor:Synthesize an professor:N/A. Requires 6 cards. |
Eternal Fire | | Rare | Attack | 1 | Deal 10 damage. There is no escape from this card. Attempts increase its damage by 5 (7). |
Forbidden Elixir | | Rare | Skill | 1 | Apply 3 (5) professor:Unstable. Attacks against this enemy hit ALL enemies this turn. |
Grim Blueprint | | Rare | Skill | 1 | Draw 1 (2) card(s). professor:Synthesize a professor:Dawn_Grimoire. Requires 3 cards. |
Heroic Spirit | | Rare | Skill | | Unplayable. Ethereal. (not Ethereal.)NL While in hand, draw 1 card whenever you spend Energy. |
Lunar Drop | | Rare | Skill | | Unplayable. Retain. When used in professor:Synthesis, it creates 1 additional card (, and the created cards are Upgraded). |
Lunatic Debonyal | | Rare | Power | 2 | Whenever a card is Exhausted, deal 3 (5) damage to ALL enemies. |
Mysterious Broom | | Rare | Skill | X | Exhaust up to X cards in your hand. If X is 4 (3) or more, take an extra turn after this one and Exhaust this. |
Old Magic Tome | | Rare | Skill | 2 | professor:Masterwork a card and Upgrade it 3 (4) times for the rest of combat. Exhaust. |
Philosopher's Form | | Rare | Power | 3 | Ethereal. (not Ethereal.) You may play a card you do not have the Energy for once per turn. |
Requiem Flower | | Rare | Skill | 1 (0) | Choose an Attack or Power you have played. Add a copy of it into your hand. Exhaust. |
Septrin | | Rare | Power | 1 (0) | Whenever a professor:non-Neutralizer card is Exhausted, professor:Spectrumize it. |
Transport Cannon | | Rare | Attack | 2 | Discard your hand. Deal 7 (10) damage for each card discarded. |
Vorpal Blueprint | | Rare | Skill | 1 (0) | Draw 1 card. professor:Synthesize a professor:Dark_Night_Treasure. Requires 2 cards. |
Vortex Sand | | Rare | Skill | X | Draw X (+ !M!) cards. They cost 0 this turn. Exhaust. |
Name | Description |
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Elements | Fire [Professor:FireIcon] , Ice [Professor:IceIcon] , Bolt [Professor:BoltIcon] , and Wind [Professor:WindIcon] . |
Bomb | Deals both single target and multi target damage. Scales with [Professor:FireIcon] and [Professor:BoltIcon] . |
Braced | Your next Block gaining card gains additional Block. |
Burn | Burning creatures take damage at the start of their turn. |
Catalyst | When added to Synthesis, trigger an extra effect. |
Creation | ? |
Crystal Ice Bomb | Deals multi target damage and applies Weak. Scales with [Professor:IceIcon] and [Professor:WindIcon] . |
Dark Night Treasure | Kills all enemies below a certain HP. Scales with [Professor:IceIcon] . |
Dawn Grimoire | Deals multi target damage and heals. Scales with [Professor:FireIcon] and [Professor:BoltIcon] . |
Unstable | Unstable creatures take more damage from Attacks. Each turn, Unstable is reduced by 1. |
Elysium Harp | Grants Block when entering your hand. Scales with [Professor:WindIcon] . |
Explosive Uni | Synthesis Benefits: Deals +2 damage per [Professor:FireIcon] . Apply +1Stagger per [Professor:IceIcon] . |
Exposed | Exposed creatures take more damage from Attacks this turn. |
Gather | Choose 1 of 3 random cards to add into your hand. |
Infuse | Add an extra effect onto a card this combat. |
Laute Plajig | Deals damage related to cards in hand. Scales with [Professor:BoltIcon] . |
Luft | Draws and Upgrades cards. Scales with [Professor:WindIcon] . |
Masterpiece | A Masterpiece can be upgraded any number of times. |
N/A | Deals multi target damage. Costs 1 less for each Element you add 2 or more of. |
Neutralizer | Neutralizers are 0 cost cards which do not consume Valency during Synthesis. |
Spectrumize | A Spectrumized card is Exhausted and is replaced with Neutralizers matching its Elements. |
Phased | Phased creatures take more damage from Attacks. |
Precipitate | If this card is used to perform Synthesis, add the following card to your hand. |
Reactant | When added to Synthesis, draw a card. |
Recipe | ? |
Staggered | Staggered creatures deal less damage with Attacks this turn. |
Synthesis | Remove X cards from your hand, contributing their Elements towards Transforming this card. Next turn, add the transformed card into your hand and discard the chosen cards. |
Thorny Embrace | Deals damage to enemies that intend to attack. Scales with [Professor:WindIcon] . |
Unlock | Unlocked cards can be upgraded any number of times. |
Valency | The number of cards you must contribute to Synthesis. |